Swift iOS 24-Hour Trainer by Abhishek Mishra read book PDF, TXT, DOC
9781119073550 English 1119073553 Jump into the app development world with confidence iOS Swift 24-Hour Trainer combines book and video lessons in Apple's Swift programming language to prepare you to build iPhone and iPad apps--and distribute them through the Appstore. First, this approachable text covers the fundamentals of Swift by introducing you to iOS development in this language, and presenting best practices for setting up a development environment and using variables, statements, expressions, operators, functions, and closures. Next, you explore common tasks, such as alert views, table views, and collection views. You then deepen your knowledge of Swift by considering network programming and local data storage. Finally, this engaging resource dives into slightly more advanced concepts, such as tab bars, web views, the accelerometer, camera, photo library, Google maps, and core location. Swift was designed by Apple to incorporate modern scripting features while offering simpler, cleaner syntax than Objective-C to maintain a minimal and easy to read style. This more expressive code offers numerous key features, such as closures unified with function pointers, tuples and multiple value returns, generics, and functional programming patterns. Learn how to obtain a device UDID Test your applications on an actual device, so you can see your work in action Distribute your applications outside of the App store, allowing you to test your work with real users Review common reasons why apps are rejected by Apple to strengthen your case when submitting your apps for distribution iOS Swift 24-Hour Trainer is an essential guide to Apple's Swift programming language for beginning programmers., Jump into the app development world with confidence! iOS Swift 24-Hour Trainer combines book and video lessons in Apple's Swift programming language to prepare you to build iPhone and iPad apps'and distribute them through the Appstore. First, this approachable text covers the fundamentals of Swift by introducing you to iOS development in this language, and presenting best practices for setting up a development environment and using variables, statements, expressions, operators, functions, and closures. Next, you explore common tasks, such as alert views, table views, and collection views. You then deepen your knowledge of Swift by considering network programming and local data storage. Finally, this engaging resource dives into slightly more advanced concepts, such as tab bars, web views, the accelerometer, camera, photo library, Google maps, and core location. Swift was designed by Apple to incorporate modern scripting features while offering simpler, cleaner syntax than Objective-C to maintain a minimal and easy to read style. This more expressive code offers numerous key features, such as closures unified with function pointers, tuples and multiple value returns, generics, and functional programming patterns. Learn how to obtain a device UDID Test your applications on an actual device, so you can see your work in action Distribute your applications outside of the App store, allowing you to test your work with real users Review common reasons why apps are rejected by Apple to strengthen your case when submitting your apps for distribution iOS Swift 24-Hour Trainer is an essential guide to Apple's Swift programming language for beginning programmers., This book and online video package is a self-paced guide to Swift programming. Easy-to-follow lessons, reinforced by step-by-step instructions, screencasts, and supplemental exercises, allow readers of all learning styles to master Swift programming quickly and painlessly. The book starts at the very beginning, assuming you have little or no programming experience. The book is divided into lessons that teach a specific concept or technique, and then invites you to "Try It", by performing a programming exercise to solidify the lesson's ideas. The Try It has several subsections: Goals describes the exercise so you know what should happen. Hints give pointers about possible confusing aspects of the problem if they are needed. Step-by-Step provides a numbered series of steps that show how to solve the problem. The book covers the fundamentals of using Swift to create iPhone and iPad apps. The first section introduces you to iOS development with Swift. You will learn how to set up a development environment, and learn fundamental Swift programming concepts like variables, statements, expressions, operators, functions, and closures. Next, you will learn how to accomplish common tasks with Swift, like alert views, table views, and collection views. More lessons tackle network programming and local data storage. Topic introduced here will be XML parsing, JSON parsing, Core Data, and consuming web services with NSURLConnection. You will also learn slightly more advanced concepts, including Tab bars, Web views, the Accelerometer, Camera and photo library, Google maps, and Core Location. Finally, you will learn how to: obtain a device UDID. test your applications on an actual device. distribute your applications outside the Appstore to clients for testing. distribute your app from the Appstore and also lists common reasons why applications are rejected.
9781119073550 English 1119073553 Jump into the app development world with confidence iOS Swift 24-Hour Trainer combines book and video lessons in Apple's Swift programming language to prepare you to build iPhone and iPad apps--and distribute them through the Appstore. First, this approachable text covers the fundamentals of Swift by introducing you to iOS development in this language, and presenting best practices for setting up a development environment and using variables, statements, expressions, operators, functions, and closures. Next, you explore common tasks, such as alert views, table views, and collection views. You then deepen your knowledge of Swift by considering network programming and local data storage. Finally, this engaging resource dives into slightly more advanced concepts, such as tab bars, web views, the accelerometer, camera, photo library, Google maps, and core location. Swift was designed by Apple to incorporate modern scripting features while offering simpler, cleaner syntax than Objective-C to maintain a minimal and easy to read style. This more expressive code offers numerous key features, such as closures unified with function pointers, tuples and multiple value returns, generics, and functional programming patterns. Learn how to obtain a device UDID Test your applications on an actual device, so you can see your work in action Distribute your applications outside of the App store, allowing you to test your work with real users Review common reasons why apps are rejected by Apple to strengthen your case when submitting your apps for distribution iOS Swift 24-Hour Trainer is an essential guide to Apple's Swift programming language for beginning programmers., Jump into the app development world with confidence! iOS Swift 24-Hour Trainer combines book and video lessons in Apple's Swift programming language to prepare you to build iPhone and iPad apps'and distribute them through the Appstore. First, this approachable text covers the fundamentals of Swift by introducing you to iOS development in this language, and presenting best practices for setting up a development environment and using variables, statements, expressions, operators, functions, and closures. Next, you explore common tasks, such as alert views, table views, and collection views. You then deepen your knowledge of Swift by considering network programming and local data storage. Finally, this engaging resource dives into slightly more advanced concepts, such as tab bars, web views, the accelerometer, camera, photo library, Google maps, and core location. Swift was designed by Apple to incorporate modern scripting features while offering simpler, cleaner syntax than Objective-C to maintain a minimal and easy to read style. This more expressive code offers numerous key features, such as closures unified with function pointers, tuples and multiple value returns, generics, and functional programming patterns. Learn how to obtain a device UDID Test your applications on an actual device, so you can see your work in action Distribute your applications outside of the App store, allowing you to test your work with real users Review common reasons why apps are rejected by Apple to strengthen your case when submitting your apps for distribution iOS Swift 24-Hour Trainer is an essential guide to Apple's Swift programming language for beginning programmers., This book and online video package is a self-paced guide to Swift programming. Easy-to-follow lessons, reinforced by step-by-step instructions, screencasts, and supplemental exercises, allow readers of all learning styles to master Swift programming quickly and painlessly. The book starts at the very beginning, assuming you have little or no programming experience. The book is divided into lessons that teach a specific concept or technique, and then invites you to "Try It", by performing a programming exercise to solidify the lesson's ideas. The Try It has several subsections: Goals describes the exercise so you know what should happen. Hints give pointers about possible confusing aspects of the problem if they are needed. Step-by-Step provides a numbered series of steps that show how to solve the problem. The book covers the fundamentals of using Swift to create iPhone and iPad apps. The first section introduces you to iOS development with Swift. You will learn how to set up a development environment, and learn fundamental Swift programming concepts like variables, statements, expressions, operators, functions, and closures. Next, you will learn how to accomplish common tasks with Swift, like alert views, table views, and collection views. More lessons tackle network programming and local data storage. Topic introduced here will be XML parsing, JSON parsing, Core Data, and consuming web services with NSURLConnection. You will also learn slightly more advanced concepts, including Tab bars, Web views, the Accelerometer, Camera and photo library, Google maps, and Core Location. Finally, you will learn how to: obtain a device UDID. test your applications on an actual device. distribute your applications outside the Appstore to clients for testing. distribute your app from the Appstore and also lists common reasons why applications are rejected.